All posts in INTERACTIVE

  • By jeremycaruso November 8, 2020 In

    RideTime UI

    RideTime UI Design Details:Components:Prospective app designRiding the biggest, baddest ride in an amusement park is always a thrill, but waiting 45 minutes to do it? Not so much. Amusement parks

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  • By jeremycaruso September 17, 2020 In


    EMPTYROOM Components:Web VR Experiment, Google Cardboard compatibility, motion graphics, and team collaborationTo capture the unique conection an interactive art instillation has with visitors and recreate that feeling on the web

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